gish: (Default)
Gish ([personal profile] gish) wrote in [community profile] nc_ooc2016-02-20 08:56 pm

Nexus Crossings: The Setting

The Nexus can be found a great number of ways. An entrance that always led to your closet. A rusty door in the back of a bar. Ducking through two trees whose branches cross one another. A forgotten crawlspace. Passing through the wrong shadowy alley. Simply falling asleep and waking up someplace strange. Even death.

The doorways to the Nexus are as varied as the realm itself. An in-between space. An intersection of all possible worlds. Ever changing, always shifting. Unpredictable, strange and thrilling. Modern urban sprawl can give way to wild woods in as little at five steps. Ruins of a civilization from a world time forgot leeching into farmers’ markets and pleasant pavilions. Sometimes a path you followed yesterday will lead someplace completely new tomorrow. Landmarks rearrange themselves depending on the time of day and a cozy tea shop you found last week will be replaced with a curio shop today.

Another outstanding feature of the Nexus is the Anti-Violence Field. No one knows precisely how it is generated or how it operates, but it shields all travellers and inhabitants with protection. Unless both parties consent to battle, no one can be physically harmed by another.

The place is unpredictable and terminally in flux, but that is part of the charm. You never know what you’re going to find, who you’re going to meet, or where you’re going to go. Will you mark that door you found back in your world and move freely between home and here? Will you find your way back has vanished once you stepped through and are now stranded? Will you willingly settle here in the Nexus and explore it’s many doorways to other dimensions?

The Nexus is a locus of possibilities. Come explore them.

~~~

Nexus-Crossings is a panfandom open RP community. There is no need for applications and no activity checks. The amount of characters you bring in is limited only by your imagination and desire to play. Simply join with your character journal(s) and jump into the game. OCs, AUs and all canons are welcome.

The community is driven by the playerbase. While mods may introduce events and plots, the players are highly encouraged to do the same. With a little moderator clearance or interest check, anyone can prompt activities ranging from bake sales to combative invasion. The setting is made to be as nebulous and varied as our players are.

Another common occurrence in Nexus-Crossings are temporary, character-altering anomalies, colloquially known as “LOLs”. Gender switches, de-aging, bodyswapping: any manner of transformation can take place in the Nexus. All LOLs are opt-in and not required participation, meant just to facilitate character growth and encourage character interaction through strange circumstances.

Players are encouraged to make up their own locations, events and plots. The setting is big enough and fluid enough to accommodate any idea. In the comment section below, you'll find the major hubs of the Nexus. In the course of your RP, if you wish to establish a set location that others can reference in their RP, feel free to write a description of it and include it as a comment. Just put the name of the locale in the subject line and give any and all established details.

Examples of this sort of thing would include: a shop your character runs; a landmark used often by your friends as a meeting place; an animal or fruit your character has seen or found in The Wilds; a bar or restaurant frequented by your character. It can be any object, location, NPC, merchandise, home, shop or office that you would like to share with your fellow players or would like to establish as recurring.

Finally, the Anti-Violence Field is a safety measure to ensure characters aren't endangered unless they consent to it OOCly. Combat can still happen, and events can cause the field to fail. But no character can be ambushed or assaulted if the player does not wish it to happen.

If you have any questions or concerns, do not hesitate to ask the mods. We are here to help!
plagueofdeception: (☤ Memento Mori.)

A Questionable Medical Clinic

[personal profile] plagueofdeception 2017-12-27 08:48 pm (UTC)(link)
For those sickly newcomers who got lost in the Underbelly or people who can't get their hands on any medical help at home and don't know better, there's a two-story building nestled within the more gothic part of the Underbelly. On first glance, it seems to have been converted into a plain old clinic, marked on the outside by a hanging sign with a picture of a cadecus painted onto it. The waiting room, examination room, and reception desk on the first floor look like something out of a vaguely Victorian setting, and aside from the odd decorations and artwork it all seems like a safe place to visit.

Then again, this is a clinic in the Underbelly. So naturally, the whole place happens to be run by an eccentric plague doctor whose treatments may or may not be helpful at all. Seriously, this is a place where you either get ye olde medieval treatments or sprayed in the face with some sort of potent medicine or whatever else the doctor thinks might cure your ills. At least it's relatively cheap, and it's not like he's doing anything too drastic...

Unless the plague doctor somehow gets you to sign a medical waiver. Then God help you, because you just gave him permission to drag you to the laboratory in the basement and preform his more invasive experiments on you. That place looks more like something out of Frankenstein's castle, and in some cases it's really easy to confuse some of the questionable medical devices for instruments of torture. At least the Anti-Violence field still works normally here. For the most part.

As for upstairs... That area's locked to visitors. It's unclear what the plague doctor does up there, but he does use that floor for something. Perhaps he lives here?
Edited 2017-12-28 22:36 (UTC)