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Let's do a meme!
Fellow nexus players, I'd like to ask you a very serious and complex question on the subject of characterization: when invited to play an RPG with friends, what class would your character play?
Mind you, this is not about what RPG class best fits your character's actual skills and abilities. This is about what they'd pick in a game of let's-pretend, and what sort of player they'd be. For example, maybe your normal human with no unusual abilities is actually the worst sort of wizard powergamer once the dice start rolling. Or maybe your shy, quiet little bookworm turns out to only play giant, loud, and very angry barbarians, which no one else in the group saw coming. Beware the quiet ones, kids.
If you aren't familiar with classic RPG classes or just need a refresher, here are a few lists from different tabletop systems to get you rolling:
3rd edition Dungeons and Dragons
Pathfinder
4th edition Dungeons and Dragons
Or pick your own! Maybe the best fit is a class from another tabletop RPG, or one of the old Final Fantasy games, or from an MMO you're playing now. The exact details aren't that important - just be sure you find us a link to a wiki page or something, if one's available, so we can see what you're talking about.
Mind you, this is not about what RPG class best fits your character's actual skills and abilities. This is about what they'd pick in a game of let's-pretend, and what sort of player they'd be. For example, maybe your normal human with no unusual abilities is actually the worst sort of wizard powergamer once the dice start rolling. Or maybe your shy, quiet little bookworm turns out to only play giant, loud, and very angry barbarians, which no one else in the group saw coming. Beware the quiet ones, kids.
If you aren't familiar with classic RPG classes or just need a refresher, here are a few lists from different tabletop systems to get you rolling:
3rd edition Dungeons and Dragons
Pathfinder
4th edition Dungeons and Dragons
Or pick your own! Maybe the best fit is a class from another tabletop RPG, or one of the old Final Fantasy games, or from an MMO you're playing now. The exact details aren't that important - just be sure you find us a link to a wiki page or something, if one's available, so we can see what you're talking about.

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Blaze is trickier: she'd be happy to play any kind of fighter at first, but might find combat way less engaging in tabletop form and get frustrated if the other players lacked direction. Her secret wish-fulfillment would be to play a leader-like character, and once you got her to sit down and play she'd be much handier with number-crunching and tactics than her real-life approach might suggest.
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He'd definitely be the more enthusiastic player of the two, and probably the only reason Blaze would stick around instead of making an excuse about needing to go punch aliens. She couldn't deny him when she can tell he's having so much fun. Sooner or later she'd get way more invested in the story they were telling and the lore of the setting, though.
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If only because at least some of them would never think he'd say yes.As a roleplayer he'd be pretty much what you expect when somebody invites their dad to a game. He wouldn't quite get it and someone would have to explain the rules to him, but it'd end up being a lot of fun.Plo would exclusively roll paladins, probably those like the Pathfinder version where you can swap out the mount. Because sadly he lacks the inner eight year old girl to properly appreciate the awesomeness of your very own magic horse, but tell him he can trade for more ways to help others and he's all over it. He'd be the sort of paladin player that always maxes out Heal and Diplomacy, and when faced with the classic baby orc dilemma his character would be the one to address the problem by scooping up the little monster and announcing "this is my child now."
Would probably derail the dungeon master's plans on this and several other occasions via unexpectedly making Diplomacy checks instead of playing the traditional RPG murder hobo, but he means well.
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Steve's a creative guy and I can definitely see him playing something silly and out there such as an anthropomorphic raccoon with a gun fetish.
While I can't settle on a class that would be the most interesting to him, I can say he'd put so much effort and detail into any character he made, and it would not be 'typical' by any means. He'd be the guy playing the barbarian who thinks he's a wizard.
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--Armand... I'm not sure he's the type to play tabletop games, but if he were, he would almost certainly roll a psion, with either a telepathy or telekinesis focus. Given his own choice, Armand would rather manipulate his enemies into surrendering than fight them head-on, so a character whose skills are practically tailor-made for that would be the most appealing choice for him.
The other big factor would be the ability to pretend to the rest of the party that he's something else entirely, since psions have similar armor and weapon proficiencies to druids, warlocks, and the likes, allowing him to manipulate them as necessary. (He would also almost certainly be the Token Lawful Evil Team Member who joined the party for entirely personal reasons, and probably a drow.)
--Dinah is a little harder to peg. Not being an experienced player, her biggest concerns would be helping out her party and avoiding being The Load; to that end, she'd probably go with a Pathfinder-style Hedge Witch of the healing tradition, since hedge witches still have some weapon proficiency and also get cool stuff like a grimoire and a familiar.
As far as alignment and race go, she'd definitely be on the good spectrum but probably closer to Neutral than a true Lawful Good, and probably either a gnome or a halfling.
--Vanyel chafes at arbitrary limits in every other aspect of his life, so he'd probably want to multi-class, something like warlock/artificer or sorceror/artificer. Failing that, he'd roll up a Pathfinder-style Magus who can use both magic and melee weapons. He might even, despite not really being the tricksy or manipulative sort, roll a Bard just to get away from that pesky "an x must prepare their spells in advance" rule even Magi get hit with.
He'd definitely be a Chaotic Good (he tends to bend the law as needed in his day-to-day and that would definitely carry over into his play style), and probably the one who really goes looking for quests/adventure hooks, talking to all the innkeepers and poking around in all the dark alleys he can find.
As far as race, if encouraged to pick something other than human he'd probably pick something along the lines of Aasimar (musetouched in particular would appeal to him), otherwise, he'd stick with human.
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I see Han as the kind of guy who would be hesitant to play games and would want everything to go exactly the way he things that it should go, otherwise he'd threaten not to play. I picture him accepting victory with absolutely no grace and getting way more frustrated than he should be over losing. He'd probably try to 'bend' the rules whenever possible. And cheat if he thinks he can get away with it.
If we're talking D & D, I think his first character would be something of a protest/troll character. Something that he things would be constantly throwing a wrench into the way everyone thinks the game should go. Such as a wizard that knows no spells.
Then, when he started getting invested and his stupid character dies, he'd live out the fantasy he has of being the ne'r do wrong who fights for Just and Noble causes - because it was how he sort of hoped his life would play out as a teenager and then it really didn't pan out that way ...
A lawful good paladin or maybe a monk. I see him sticking with humans most of the time.
because everyone needs to know about this
would han choose the magic horse btw
and brag all the time about how many feats he took to make it extra fastKFShootsFirst
Absolutely
And he would spoil the fuck out of his magic horse and brag about his magic horse to anyone who would listen.
ed
/hysterics